D-Day Global Campaign

Flames of War Global Campaign

For the Final Week of the Campaign sees one very important bonus: Each final Sector is worth two points at the end of the Campaign- enough to seal the win for either side.

Tanks Players will have the following bonus for battles in Week 6.


  • Sgt.Washout says:

    Played a Massive BATTLE in Week 6 “TANKS” – 178 points Allies , 179 points Axis + 20 points in UPGRADES EACH SIDE for a 200 point per side Game. – IT Lasted For HOURS with some Great Attack Dice from the Allies and some Rather Poor Defensive Dice from the Axis for a Final Victory for the Allies , although the Axis did manage to Hold the OBJECTIVE for a FULL 2 turns , They Lost out By Not Maneuvering away from the OBJECTIVE and relied on their Shooting and Defensive Skills – Which were NOT TO BE . THIS WAS FUN FOR BOTH OF US AS WE WATCHED HOW ONE OR TWO ROLLS OF THE DICE CAN , AND DID , CHANGE THE ENTIRE OUTCOME OF THE GAME !

  • Leifurs says:

    I am confused I thought the Soviets were fighting with us now.

  • Recce Forever says:

    Great Bonusus to the final push

  • Guderian67 says:

    One question; the instructions for Vernon are a little confusing. Which side has the Immediate Reserves, and which side has the Delayed Reserves? The rest of the confusion can probably be figured out from there.

  • Alyksandyr says:

    We shall drive the Americans and British back to the sea, and make them take the Soviet with them as well.

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