What a better way to spend an overcast Sunday afternoon that with a mate and a cheeky 50pt game of Flames of War. Myself and Noyjatat have been busily building our respective forces for some time now and I have to say that the Germans that I was facing were looking awesome.
We had a look at the theatres for the campaign and both decided upon Orne Bridge as our chosen area of battle. We decided to go with a mission from the rulebook as I was not fielding any Paras so it felt right to choose some other mission – Noyjatat rolled the dice and hit a 6 – so we were playing the “Hasty Attack” mission.
My 50pt force was:
Not having access at home to a full 6 x 4 we did what any gamer would do and used the dining room table with a matt chucked over it :)
I think we had a pretty decent layout at the end of it and we also adjusted the deployment zone to take into account the smaller table size.
In keeping with the campaign, we decided that the British would be the attackers and the Germans would be defending.
This mission required the attacker to place two objectives in the defenders deployment zone and then after deployment to remove one. I decided to place both of my objectives either to the left and right hand sides of the deployment zone in the hope that Noyjatat would split his force a bit. This did work a little as the 88's went to my right hand side - so the choice was made - I was going left!!!
Turn 1 - British
Having been quite gun-ho in some previous games of FoW, I decided to take things a little slower this time and go with Blitz moves and then try to get off some sneeky shots. I managed to blitz with everything.
Daimler unit move left to try to start to hug some hard cover. They managed to get 2 shots off against the Panzers but nothing landed.
Sherman Unit - 2 shots from the 75mm - both missed but the trusty Firefly hit and destroyed 1 Panzer from the German HQ unit.
Sherman HQ unit - 4 shots from 2 Shermans needing 7's. It hit (6 followed by 5) and managed to destroy another Panzer - so that was the HQ out.
Turn 1 - Germans
A Panzer unit comes out from hard cover to take a demanding presence in the middle of the board. The 88's guns swing round to face down the road and too aim at the Firely - bang!! That was the Firefly cooked.
Turn 2 - British
Reserve roll made at +5 and the second Sherman Unit comes onto my right hand side of the board to apply some pressure to the 88s.
Daimler unit now was closing the distance to the remaining objective.
Other Sherman Unit after failing to blitz made a tactical move towards to the Panzers and the Sherman HQ blitzed into a slightly better position with some hard cover.
Shooting is pretty easy - everything missed!!!
Turn 2 -Germans
Because of the loss of the HQ unit the Germans failed their Formation Last Stand and it was an win for the Brits.
To be honest we both said after the game that its our feeling that at the low points games because the Germans are an elite army they are at a disadvantage to the Formation Last Stand - personally not away I'd like to win at that early point but a good deal of tactical learning right from the start and Noyjatat is an excellent opponent - the first of many battle reports I hope.